

A bit more than the slide shows we had been doing, and way less work than full animation. This seemed like a fair compromise in production effort to get something out in some part of two days, our usual time frame. This is to explain some historic sequence of technology.
REAPER GLACEVERB SERIES
There is some basic lip sync.Ģ) A series of white on black images with limited animation, with narration from the unseen host. I worked out a basic script, based on the format I had come up with, which is:ġ) A consistent intro and ending with the animated talking head host. It only has the number of tracks a live band would have playing it, but I do several takes of different parts and edit them together. Always start with a tempo and guide track put together in ezdrummer. I basically press record, play something on the spot, then arrange and Jam to that to produce this type of thing. It isn't Top Gear's "Jessica", but as I wrote, performed and recorded it, I don't have to pay any fees to use it. We came up with some theme music to use through out the episodes. Could we do a "History Of Cool Stuff" series? We set out to try and explain some historically cool stuff with ,"blackboard" images, narration and a host. We put together some short, minimally animated edutainment videos a year ago to see what interest, if any there was in this format. The ValhallaVintageVerb algorithms are all based on older reverb topologies, that have different characteristics than the VRoom algorithms." The ValhallaRoom algorithms, for the most part, use a more "modern" topology (there are a bunch of different topologies in ValhallaRoom, but they all tend to be from more contemporary "schools" of reverb design). These give options over Room and does very much look like the plugin to buy.

It indicates that the non NOW colors internally quantize modulation and other control signals and band limit the reverb itself. We have since been trying the ValhallaVintageVerb, and feel it has something over the ValhallaRoom, and the other plugin we have, for our music. But the most views by a factor close to a 100x is at our YouTube Channel.

We have our tracks on the usual places SoundCloud, ReverbNation and BandCamp. It will not make any difference to the tracks I do anyway. I haven't bought it, and really know that I don't need it. It works very well and is very efficient, an issue if you have some CPU intensive synth and do want several processes running at the same time. ValhallaRoom is only $50, which is similar to the Reaper license. Once you make an mp3 file, or a YouTube video, the subtle low level details get lost anyway. For what I mainly do, there isn't really much difference between them! Not that they sound the same, but each is just as valid. More often than not Kaejerhus Classic Reverb is the algorithmic plugin of choice. The SIR1 has an EQ window, but we prefer using ReaEQ anyway, so ReaVerb, despite being very spartan, is just as good, and is part of Reaper any way. We basically use what you get in Lexicon MPX500-PCM81-PCM-91.rar with a few other plates and rooms you can find on the Internet. Of these ReaVerb and SIR1 don't have a sound of their own, but use Impulse Responses of other gear or rooms. These articles are still at the GMPA site. Unfortunately, Peter has since passed away. I was very happy to get this at the time, and see that it meant something to him. Congratulations on making such a nice looking mode. I designed the Shadow 30 years ago and it makes me feel good to see that the car still draws peoples interest. If you have read Pete Lyons Book CAN-AM Photo History you will have recognized my name. I must say that it looks really nice, I can believe it took 4 months to do. I surfed into your web page about the 43rd scale model of the Turbo Shadow. Peter Bryant emailed me in Feb 2002 on the making of articles on his two main Shadow cars. Posted them to a car site in 2001, after leaving Japan and getting settled in Australia. I also wrote up what I did to put them together. Over 14 years ago that inspiration, Pete Lyons Books, and the availability of some 1/43 starting kits allows me to put together some very detailed, small models of the cars. The UOP machines were one of the stand outs to me of the era. The UOP Shadows where something I followed as a kid in Autosport Magazine in 19. And the ending of the book strikes a chord with me now. But the story for me goes back a very long way. Have read this book, CAN-AM Challenger, over the break.
